It’s kind of hard to describe this in words, so bear with me. So what possessed anyone to not only fail to take advantage of this, but seemingly go out of their way to make the game as impossible to control as they could? Given the wonder of the DS touch screen - the cleverest idea in non-PC gaming in over four hundred years - finally such games can be portable, unleashed from your desk. It’s why management games are such an awful faff on a console. When played in their natural environment of a PC, obviously the mouse is used to ‘paint’ the scenery onto the screen. A management game, creating and running your own zoo, could be beautifully controlled with the gratifying immediacy of the stylus. Zoo Tycoon DS puts the zoo display on the top screen, and various forms of interface on the bottom - immediately crazy. Got no style 'Concrete chain fences' must be using some sort of futuristic polymer we’ve yet to have heard of. In the interests of science, let’s drop a DS playing Zoo Tycoon from a third storey window, and see what happens. If a chimpanzee falls from a third storey window onto concrete, it will pick itself up, dust itself off, and bound away. They didn’t think of that aforementioned idea. It’s something of a shame that Zoo Tycoon developers Blue Fang respond to this by having been seven times more dense than a chimpanzee. So, I learned today that chimpanzees have a bone density seven times greater than a human. But please, you’re embarrassing me - I’m a modest man. I know, you don’t stumble upon genius like this every day. Pick yourself back up off the floor, dust yourself down, and close your mouth. If you’re going to make a management game on the DS, you could replace the traditional mouse interface with the stylus! Take your phone off the hook, turn down your music, you’re going to want to concentrate. Online interaction: Not an issue.And now, for your viewing entertainment, I’m going to come up with an exceptionally good idea. One final note: We recommend going with one of the DS versions ( Littlest Pet Shop: Friends City, Littlest Pet Shop: Friends Beach, or Littlest Pet Shop: Friends Country) rather than the Littlest Pet Shop: Friends Wii edition, partly because they’re $10 cheaper, but also because the touch screen controls are a bit more intuitive and precise than the infrared and motion-sensitive interface provided for the Wii game. They do become a bit repetitive after a while, and the game would have benefitted from voice work to help kids who are still learning to read, but these aren’t deal-breakers. Mixing paint colors, collecting ingredients for recipes, buying pet clothes and accessories with kibble coins earned while playing other games - these are activities that involve creativity and freedom while providing objectives and rewards kids can wrap their heads around. So, for that matter, should most of the games. Its strong message of friendship and complete lack of any sort of violence will be welcomed by parents, and its basic narrative should appeal to children. Show moreĪside from the game's clear marketing ploy designed to heighten awareness among children of Hasbro’s Littlest Pet Shop toys, this isn’t a bad game. Also be aware that the only difference between the three DS versions - titled Littlest Pet Shop: Friends City, Littlest Pet Shop: Friends Beach, and Littlest Pet Shop: Friends Country - is that each has about half a dozen exclusive pets. It has the same story and activities, with just a few differences in control (thanks to the DS’ touch screen) plus the ability for two players to join up in local wireless play. Note that the DS version is nearly identical to the Wii, save that it presents a top-down view as opposed to a 3-D world. A sampling of the simple mini-games included: skee-ball, cake decorating, ice cream scoop stacking, and filling customer orders at a paint store. Players switch between pets with different abilities (dogs can dig, birds can fly) as they explore the world and complete simple objectives, such as baking food for a party or finding a lost guest list. The latest game based on Hasbro’s popular line of toy pets, LITTLEST PET SHOP: FRIENDS puts players in control of more than a dozen cute little creatures who are chums and play with one another in a small virtual world filled with shops, houses, carnival games, and other activities.
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